Wednesday

Matches explained

Matches
By playing matches you can earn coins, increase your wrestler's experience and most importantly  matches determine your rankings in companies.

So how do matches work in unstoppable?
 Matches are completed by wrestlers making turns back and forth. When it's your wrestler's turn, you will see a move selector in the game through which you can select a move. If that move is successful, you'll be able to make another move. The match is over when one of the wrestlers is pinned or disqualified.

Some moves, like defensive moves, will cause you to lose your turn even when successful. These moves provide you with some other benefits, so be strategic about when you use them. The effectiveness of a defense will also tend to fade during a turn, so it's less likely to catch you the longer you avoid it.

There are four important factors you will need to consider while playing a match. They are given below.

i) Health:
Health is the most valuable asset - it's the thing that keeps you alive in the match. When you hit moves, your opponent's health will drop. When it goes below 30, you'll be able to go for the pin.
Different moves take varying amounts of health. Generally speaking, the higher risk a move is, the more damage it's going to do.

ii) Momentum:
Momentum determines the success rate for your moves. The more momentum you have, the higher chance of hitting a move. When you start the match, both wrestlers will have 0 momentum and earn momentum with moves. Once the combined momentum reaches 100, when you gain momentum you'll take it from your opponent and vice versa.
Low risk moves are less affected by momentum, so when you've got low momentum, avoid high risk moves, and instead build momentum with smaller ones.

iii) Fatigue
During your turn, as you make moves, your fatigure will go up. If it gets too high (near 100), your moves will have a much lower chance of success.
Each move will increase fatigue; generally, the higher risk moves increase fatigue more than the lower risk moves, so you'll want to think carefully about when you make those moves. Repeating a move during a turn will add double fatigue points, so do your best to mix up your moves.

iv) Countouts
The countout makes sure that matches complete within a reasonable amount of time. When it's your wrestler's turn, your clock will be counting down. The countout clock indicates the total amount of time for your to make your moves. If you fail to complete the match before your clock gets to zero, you will be counted out.
Different matches have different countout times, so keep an eye on the clock when you start a match.

v) Prize
Every match has a prize in coins which is received by the winner of the match.  Different matches have different prizes.

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